Actionable Gamification – Beyond Points, Badges, and Leaderboards

by Yu-Kai Chou

Actionable Gamification – Beyond Points, Badges, and Leaderboards by Yu-Kai Chou

Introduction

Gamification has slowly become a popular concept in the business world, used to increase user engagement and motivation. This article examines the topic of actionable gamification, a more useful and effective form of gamification than the traditional approach of providing points, badges and leaderboards. This mode of gamification, as explained by Yu-Kai Chou in his book Actionable Gamification: Beyond Points, Badges, and Leaderboards, is an effective way to have an immediate impact on any and all tried-and-true methods used to motivate and engage users.

What Is Actionable Gamification?

Actionable gamification, as explained by Yu-Kai Chou, is a powerful approach that consists of the design and implementation of systems, processes and activities that are derived from game thinking and game mechanics. It is an advanced form of gamification that goes beyond simple points, badges and leaderboards. It uses techniques such as challenge level monitoring, human-centric design, story-driven engagement, meaningful rewards, player-focused feedback and experience design. The ultimate goal of actionable gamification is to help players solve problems and take action.

The Basic Principles of Actionable Gamification

Yu-Kai Chou provides eight basic principles for actionable gamification:

1. Start with an understanding of the player’s goal.
2. Design for motivation rather than for points, badges and leaderboards.
3. Design for engagement, not just for rewards.
4. Personalize user experience.
5. Embrace failure, as it leads to learning.
6. Prioritize game design that focuses on flow, mastery, and meaning.
7. Embrace the power of context.
8. Track progress, but focus on meaningful metrics.

These principles should help players to stay on track and achieve their goals.

The Benefits of Actionable Gamification

Actionable gamification is different from traditional gamification because it looks at the player’s goal and provides an experience that is personalized, engaging and inspiring. It also provides meaningful rewards, feedback and experiences that keep players motivated.

Actionable gamification is ideal for businesses that involve complex or difficult processes. It is also beneficial to organizations that want to motivate and engage their employees, as it allows them to track progress in a meaningful way. Moreover, actionable gamification can reduce the cost of training, increase productivity and performance, and foster collaboration.

Conclusion

In conclusion, actionable gamification, as described by Yu-Kai Chou in his book Actionable Gamification: Beyond Points, Badges, and Leaderboards, is an advanced form of gamification that goes beyond traditional approaches such as points, badges, and leaderboards. It is an effective way to have an immediate impact on any and all tried-and-true methods used to motivate and engage users. The 8 principles of actionable gamification should help players to stay on track and achieve their goals. It is beneficial for businesses that involve complex or difficult processes, and organizations that want to motivate and engage their employees. Actionable gamification can reduce the cost of training, increase productivity and performance, and foster collaboration.